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WebGL Image Node Demo

This demo shows how to display images in nodes rendered with WebGL using WebGLImageNodeStyle.

The images are pre-rendered and passed to the node style as ImageData objects. This enables the developer to load images from arbitrary sources.

This demo shows how to use images from files (SVG, PNG) and data URIs. Also, it is demonstrated how to render an icon font (FontAwesome in this case) and use it as a node image.

The images with fill color don't use the image's original color, but are filled with the "imageColor" specified in the node style. This allows creating icons with different coloring from the same image.

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